Build order / plan
- 12 drone for scout (4 player map)
- 14 gas
- 13 drone for scout (2 player map)
- 14 pool
- 16 lord
- 100% pool -> queen
- 18 2xlings
- Speed
- 20 drone
- Exp
- 23 lord
- Expo pops -> overlord
- 30ish evo + spine crawler + drones on gas + second gas
- 40ish roach + lair
- Lair done -> 3rd gas
Pre game goal
Get a lot of drones early on and try to defend with spines, queens and speedlings. Then switch into mass roach/hydra, attack/pressure and get a 3rd up. Focus on timing everything and not forgetting stuff, use the adjustments for the timing:
- Take drones from gas when pool is done
- Instant larvae inject when queen pops
- Make overlord when first vomit larvae
- When building drones/lings from first inject, do new inject
- Make overlord when second hatch pops
- 3rd gas when lair is done
Post game analysis
Opening went fine, until I wanted to expand....I was pyloned in (3 pylons + 2 cannons). I thought because he didn’t have any units, I will make only drones and upgrades and get a spine crawler to clear the front. Money got high because I couldn’t spend it. Saw he had his exp and figured he couldn’t have a lot of units so I double expanded after breaking out. Controlled the map and scouted his base. When he went for a 3rd, I took my 4th. After that I stopped drone production and massed roach/hydra. I scouted his push and crushed it, then overrun his 3rd and his base and won.
Benchmark (10 mins)
- Drones: 38
- Zerglings: 2
- Roaches: 0
- Hydras: 0
- Queens: 2
- Spines: 1
- Spores: 1
- Supply: 46
- Tech: Lair / roach / hydra / evo / 1 base (+2 on the way)
What bad thing happened? | What’s causing the bad thing? | What’s the adjustment? |
Got pyloned/cannoned in | No scouting at my ramp/exp | Put second ovy at exp/ramp + be aware of scouting worker |
Replay
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=219954
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