Build order / plan
- 12 drone for scout (4 player map)
- 14 gas
- 13 drone for scout (2 player map)
- 14 pool
- 15 lord
- 16 drone
- 100% pool -> queen
- 18 2xlings
- Speed
- 20 drone
- Exp
- 23 lord
- Expo pops -> overlord
- 30ish evo + spine crawler + drones on gas + second gas
- 40ish roach + lair
- Lair done -> 3rd gas
Pre game goal
Get a lot of drones early on and try to defend with spines, queens and speedlings. Then switch into mass roach/hydra, attack/pressure and get a 3rd up. Focus on timing everything and not forgetting stuff, use the adjustments for the timing:
- Take drones from gas when pool is done
- Instant larvae inject when queen pops
- Make overlord when first vomit larvae
- Make overlord when second hatch pops
- 3rd gas when lair is done
Post game analysis
I lost to banelings. This strategy doesn’t work in ZvZ, at least not in short distance spawns. I can’t drone up like I want to. My roaches are too late and I don’t have enough zerglings in the early game.
Benchmark (10 mins)
- Drones:
- Zerglings:
- Roaches:
- Hydras:
- Queens:
- Supply:
What bad thing happened? | What’s causing the bad thing? | What’s the adjustment? |
Couldn’t deal with banelings | Roach warren to late / not enough zerglings Scouted it too late | Scout exp at 4 min, no exp = scout main + spine crawler + pool larvae If banelings = roach warren |
Replay
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=219952
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